So I'm assuming we'll eventually host a tournament. Might as well decide some things within the CMU community.
Wobbling: I personally don't think this should be banned for any reason other than stalling. I know "don't get grabbed" is easier said than done, but in a matchup where a vital strategy is separating the two ICs, it really is difficult to actually pull this off on a real player. Besides, I wouldn't put it anywhere above the standard 0-death on spacies that most characters can do anyways. The difference is the hard part lies in getting the grab as opposed to following DI.
Stages: I like the stages we used during draft crews, though I've never really liked Green Greens. It just feels too campy. I can't see myself liking Jungle Japes either, but I've never actually played there before.
I don't really care how we choose the neutrals, though I think at least a reset would be nice if not stage striking as a whole. I just think there's too much of an advantage for certain characters on certain neutral stages (Jiggs on DL64, Marth on Yoshi's... etc), and a set shouldn't be decided on who gets luckier in the first match.
Also, turn pausing off in teams.
Thoughts?
Wobbling: I personally don't think this should be banned for any reason other than stalling. I know "don't get grabbed" is easier said than done, but in a matchup where a vital strategy is separating the two ICs, it really is difficult to actually pull this off on a real player. Besides, I wouldn't put it anywhere above the standard 0-death on spacies that most characters can do anyways. The difference is the hard part lies in getting the grab as opposed to following DI.
Stages: I like the stages we used during draft crews, though I've never really liked Green Greens. It just feels too campy. I can't see myself liking Jungle Japes either, but I've never actually played there before.
I don't really care how we choose the neutrals, though I think at least a reset would be nice if not stage striking as a whole. I just think there's too much of an advantage for certain characters on certain neutral stages (Jiggs on DL64, Marth on Yoshi's... etc), and a set shouldn't be decided on who gets luckier in the first match.
Also, turn pausing off in teams.
Thoughts?